About me
GABRIEL TODESCO
Gabriel Todesco is an architect, 3D artist, and art director, currently residing in Sorocaba, a city located in the interior of the state of São Paulo, Brazil.
Since childhood, he has demonstrated an artistic flair for drawing, but this passion turned towards the digital world when he began studying interior design, and he self-taughtly developed his skills in the realm of 3D.
Passionate about gaming, cinema, music, cuisine, and modernist architecture, growing up in Brazil enabled him to perceive colors, shapes, sounds, and art in a unique way, and his strong influence and experience in architecture helped sharpen his eye for details, materials, vegetation, and finishes.
With 19+ years of experience, he has worked in studios across Brazil, Argentina, the USA, the UAE, and the UK, serving clients in more than 10 countries, developing images and films ranging from houses, apartments, commercial spaces, cruise ships, hotels, to businesses, etc. His expertise spans from modeling to scene finalization, encompassing art direction, shading, look development, optimization, assets creation, and occasionally even some VFX. Additionally, he has extensive experience in post-production, composition, colorization, color grading, matte painting, film editing, motion graphics, among other processes in image and film production, including AI-assisted workflows integrated into traditional CGI pipelines.
Most recently, he worked as a CGI Film Lead at Duke Renders, leading artists, pipelines, and art direction to create cinematic films. Today, he works as an independent Senior 3D Artist & Art Director, serving clients across Brazil and the world, and is open to new projects and full-time remote opportunities.
To explore more of his work, view personal projects, and follow social media!
contact
For questions, comissions and projects, get in touch: mentorship@gabrieltodesco.com, or use the form below: